EA Shuts Down BioWare and Kills Early Mass Effect Development
The publisher is consolidating resources around its core franchises while dissolving the studio behind major RPG franchises.
By Giovanni Serrano ·

Electronic Arts has officially closed BioWare and its Edmonton studio, a move that ends a thirty-one year run for one of the industry's most recognizable developers. In a letter to staff, the company confirmed that it is also canceling the early development work on the next installment in the Mass Effect series. This decision marks a significant shift in EA's portfolio strategy, as it moves to consolidate its operations around a smaller set of high-profile titles.
The financial and operational metrics behind this decision point to a need for sharper focus. EA highlighted Battlefield 6 as a major success, which has driven the company to prioritize expanding its reach through existing strongholds. The publisher is now directing its resources toward Apex Legends modes, the upcoming Marvel's Iron Man game, and the next Star Wars Jedi title. Additionally, EA Sports is moving forward with Project Gridiron, a social first open world experience, while a Fight Night revival enters pre-production. The company also intends to prioritize its efforts on Project Evergreen, a new iteration of The Sims.
The people affected by this restructuring include the remaining staff at BioWare, who will be supported in exploring other opportunities within the EA family. The company did not disclose a specific number of employees who will be impacted by the closure. BioWare general manager Gary McKay had previously noted that only a core team was working on the next Mass Effect game and that they did not require support from the full studio. He mentioned that colleagues were being matched with other teams at EA, a process that appears to have accelerated with this final announcement.
For the broader gaming industry, this move underscores the increasing consolidation of resources among major publishers. The cancellation of the Mass Effect game, which was first teased in late 2020 with an official trailer, highlights the volatility of long-term development cycles. The next game in the series was originally announced in November 2020, and the studio released the Mass Effect Legendary Edition remaster in 2021. Since then, the studio's output has been relatively quiet, with the primary recent release being Dragon Age: The Veilguard in 2024.
The reception of Veilguard may have contributed to the internal review of the studio's direction. EA described the game as engaging approximately 1.5 million players during the quarter, a figure that was down nearly 50 percent from the company's initial expectations. While the publisher did not explicitly state that this performance influenced the closure, the numbers provide context for the decision to refocus. The studio was acquired by EA in 2008, and the parent company went private in August, setting the stage for this deeper structural realignment.
The stakes for fans and the industry center on the future of beloved franchises like Dragon Age and Mass Effect. Neither series has been declared dead, and BioWare's legacy catalog remains intact. However, the closure signals that EA is doubling down on what has been working for it recently. The company plans to discuss its direction and the work ahead with staff at its Global Town Hall in November. For now, the industry watches to see if this refocus on core franchises yields the desired return on investment for the private equity backed publisher.
This strategic pivot follows a pattern of job cuts across the sector. Microsoft, for example, announced 3,200 Xbox job cuts in July, citing low margins as a primary factor. EA's decision to close a studio of such historical significance, including its work on Star Wars: Knights of the Old Republic and Baldur's Gate, reflects a broader trend toward efficiency and risk management in the current economic climate. The company is betting that a tighter portfolio will deliver more consistent results than a diverse but fragmented lineup.
Source: Tom's Hardware · original report published
More Business · Business Complaints · Report a business · Got a Story?





